What's on this page?
Whether you’re more Mario Kart or Call of Duty, gaming is the UK’s fastest growing entertainment industry, with digital purchases of games having overtaken film and music combined.
You could pursue a career in one of the 2,000 UK-based game design studios, as most graduates do, working your way up to senior developer, producer, or technical director. Or you could use your design, programming, coding, and engineering skills in the technology, media, marketing, entertainment, or computing sectors.
As an animator, you could bring your drawings and characters to life on screen in one of the UK’s animation hotspots like Belfast, Bristol, Cardiff, Dundee, Edinburgh, London, or Manchester. Digital animation is also a key part of the Government’s funding plans for the creative sector, so the scene is constantly evolving.
- Work as part of a creative team to design and build an innovative new computer game.
- Capture people’s imagination by designing and developing your own video game, whether for fun or as your profession.
- Create an animated story that tells children all about the history of an exciting venue or museum.
- Introduction to 3D computer animation
- Character modelling and animation techniques
- Story and scriptwriting
- A.I. scripting for games
- Algorithms and data structures
- Computer games marketing
- Indie game development
- Experimental gameplay
- Games engine creation
- Theory of games design
Chat to a current computer games and animation student
Chat to a current computer games and animation student using UniBuddy.
Some conversation starters for you:
- Ask which modules they really enjoyed.
- Find out how easy it was for them to make friends on their course.
- Do they have any tips on your personal statement?
- Did they do anything to prep for uni before they went?
- Are there books, podcasts or YouTube channels they would recommend?
- Computer coding
- Design skills and knowledge
- Computer systems and applications knowledge
- Communication and teamwork
- Analytical thinking
- Attention to detail
- Creativity
- Problem solving
What is a…. motion designer?
Getting in: Entry requirements
Find out more about what you'll need to study computer games and animation at university or as an apprenticeship.
Average requirements for undergraduate degrees
Entry requirements differ between university and course, but this should give you a guide to what is usually expected from computer games and animation applicants.
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Find out more
Read our guide to digital and IT apprenticeships.
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Careers in the games industry
Watch this YouTube video from ScreenSkills about the ‘where, why, and what’ of careers in the games industry. -
How to become a games designer
Watch this BBC Bitesize world of work video about how Rhianne became a video games designer. -
Animation UK
Check out the news section of Animation UK’s website to keep up-to-date with industry news and events, and read articles on things like how recent animated movies were made. -
This is how podcast
Listen to interviews with inspiring people who’ve carved a career in the gaming and digital industry, like Amrita, who's become a UX/UI designer with Rockstar Games.
- Really look at the detail of the course you’re applying to, as different courses will focus on different specialisms of game design and/or animation. Then tailor you statement towards the qualities they’re looking for, whether that’s a focus more on design or technical skills, or a combination of those.
- Most game design and animation courses will be looking for people who are creative and innovative. What original projects or hobbies have you undertaken, such as making a short film or animation of your own, or designing your own game or coding? Or maybe you’ve taken a hobby like pottery, painting, or graphic design and put your own spin on it?
- Technical skills, like analytics, data handling, and programming will also be important, so demonstrate you have an understanding of that through courses you’ve taken, or projects you’ve done inside or outside of school.
- Can you also critique the work of an animator or game design company you like? Be specific about what you like about the drawing or design elements, what you think does and doesn’t work, and how you’d change it.
- Demonstrate you can work with others and independently, as teamwork and self-direction will both likely be involved in any future jobs. Have you had a part-time job, or a sport or hobby, that involved both those skills?